Star Citizen · Control Scheme Reference

Flight & Ground Control Bindings

Showing the example profile parsed earlier from your actionmaps.xml. Your file is parsed entirely in this browser tab — nothing is uploaded anywhere. A webpage can't tell the file picker which folder to open (browsers only allow that for well-known folders like Documents), so click "Copy Folder Path," then in the picker press Ctrl+L (or click the address bar) and paste to jump straight there. Click any highlighted key below to rebind it, then export. Only the ~22 fields with a real confirmed game action ID (doors, ATC, decoy/noise, and the power-triangle table) are editable/exportable — the rest are community-sourced and left read-only so we never write a guessed action ID into your file. Drag any panel's header to reorder panels within the current tab — order is remembered on this device.

Flight Movement

15
Wthrust fwd
Sreverse
Astrafe L
Dstrafe R
Qroll L
Eroll R
Mousepitch/yaw look Spacestrafe up Ctrlstrafe down Shiftboost (hold) Xspace brake
Decoupled Mode Toggle!C
Cruise Control Toggle!Alt+C
Gimbal / Pitch-Yaw LockR.Shift
Acceleration Limiter AdjustR.Alt+Wheel
Recalibrate Flight AccelerometerR.Alt+C
Cycle Master Mode (SCM/NAV)B
Enhanced Stick Precision (ESP)?NO KEY

General

2 CUSTOM
Headlights ToggleL
Landing Gear / Auto-LandN
Request Landing/Takeoff ClearanceAlt+N
Request Cargo Loading ServiceR.Alt+N
Interactshared keyF
Close All Doors
Open All Doors
Unlock/Lock All Item PortsR.Alt+K
VTOL ToggleK
Self-DestructBackspace

Power Management

16 CUSTOM
F5weapons
F6engines
F7shields
F8balance

Current-patch factory default: hold Alt on any corner key to decrease instead. Your profile overrides all of it — see the number-row table below.

SystemIncreaseDecreaseMaxMin
Weapons
Engines
Shields
Throttle
×2 = double-tapAll 16 cells are your bindings

Defensive

2 CUSTOM
7raise top
8front
9
4left
5balance
6right
1raise bot.
2back
3

Shield reroute mirrors the physical numpad layout — reinforce whichever facing is taking fire.

Deploy Noise Countermeasure
Deploy Decoypanic-launch
Increase / Decrease Decoy BurstR.Alt+H/Alt+H

Targeting

13
Auto-Targeting ToggleT
Cycle Target: Attackers4
Cycle Target: Hostiles5
Cycle Target: Friendlies6
Cycle Target: All7
Cycle Sub-TargetR
Reset to Main TargetAlt+R
Pin Target Slot 1/2/3Alt+1-3
Lock/Unlock Pinned 1/2/31/2/3
Unlock Current TargetAlt+T
Remove All Pinned!O
Look-Ahead AssistAlt+L
Hail Target9

Weapons & Missiles

10
Fire Weapon Group 1Mouse 1
Fire Weapon Group 2Mouse 2
Cycle Gimbal AssistG
Cycle Fire PresetWheel
Cycle Missile TypeWheel
Increase Armed MissilesG
Reset Armed MissilesAlt+G
Launch MissileMouse 1
Bomb Impact Point DisplayAlt+B
Switch Turret/Missile ModeMouse 3

Radar & Scanning

4
Toggle Scanning ModeV
Radar PingTab
Activate ScanMouse 1
Scan AngleWheel

Quantum Travel

4
Switch to NAV ModeB
Spool Drivetap againB
Engage / Confirm JumpMouse 1
CalibrationautomaticNO KEY

ATC & Docking

2 CUSTOM
Docking Mode / RequestN
Docking CameraO
Request Landing/Docking?
Request Loading Areadouble-tap?

View & Camera

7
LookMouse
Freelook ToggleY
Look Behind,
Cycle Camera ViewF4
Zoom In/OutWheel
ADS / Stable ZoomMouse 2
Head TrackingNum/

HUD & Systems

6
Open mobiGlasF1
Open StarmapF2
Open CommLinkF11
Toggle ChatF12
Wipe Helmet VisorAlt+X
MFD Cycle PageAlt+E/Q

Seat & General

4
Enter Seat / InteractF
Exit Seathold!Y
Emergency Exit!Shift+U
EjectR.Alt+Y

Movement

8
Wforward
Sbackward
Astrafe L
Dstrafe R
Qlean L
Elean R
Spacejump Shiftsprint (hold) Ccrouch! Ctrlprone!

Dodge: double-tap A/D/S — same keys as movement above.

Weapon Handling

14
FireMouse 1
Aim Down SightsMouse 2
ReloadR
Holster/DrawholdR
Select Primary/Sec./Sidearm1/2/3
Equip Multi-Tool4
Select Melee/KnifeV
Select Gadget/Utility5
Select Unarmed6
Change Fire ModeB
Weapon ZeroingPgUp/PgDn
Customize WeaponJ
Underbarrel AttachmentU
Throw Grenadeover/underarmMouse 2/Mouse 1

Interaction

10
Interact / UseF
Open mobiGlasF1
Personal InventoryI
Open StarmapF2
Inner Thought MenuAlt+F
Flashlight ToggleT
Toggle Helmet VisorR.Alt+H
Equip/Unequip HelmetAlt+H
Hold Breathsteady aimShift
Force RespawnBackspace

Melee

5
Light AttackMouse 1
Heavy AttackMouse 2
BlockMouse 1+Mouse 2
TakedowncontextMouse 3
Draw Melee WeaponV

EVA & Zero-G

9
Wthrust fwd
Sthrust back
Astrafe L
Dstrafe R
Qroll L
Eroll R
Spacethrust up Ctrlthrust down Shiftboost (hold) Xbrake / all-stop Yfreelook Zdetach surface
Handheld Tractor DistanceWheel

Switching between walking and zero-g locomotion happens automatically based on local gravity — it isn't a bindable action.

Mining

7
Toggle Mining ModeM
Fire / Toggle LaserMouse 1
Switch Laser Head!Alt+Mouse 1
Adjust Laser Power!Wheel
Cycle Laser GimbalG
Consumable Slot 1/2/3Alt+1-3
Jettison CargoAlt+J

Salvage

11
Toggle Salvage ModeM
Activate Salvage BeamMouse 1
Cycle Beam Focus?Mouse 1
Direct-Select Focus?R.Alt+WASD
Toggle Gimbal Mode?G
Reset Gimbal?Alt+G
Beam Distance?Wheel
Beam Adjustment Axis?Alt+Mouse 2
Focus All Heads?Alt+S
Focus Left/Right Head?Alt+A/D

Cargo & Tractor Beam

6
Unlock/Lock Item PortsR.Alt+K
Tractor Beam GrabMouse 1
Tractor Extend/RetractWheel
Precision Placement?NO KEY
Cargo SpindleHull-seriesAlt+K
Personal InventoryI
Your bindings parsed from actionmaps.xml (ground truth). All other defaults compiled from community keybind documentation on 2026-08-02 — CIG patches the default scheme periodically, so treat conflicting/unconfirmed rows as a starting point for an in-game check, not a final answer.
To edit bindings: in-game Options > Keybindings. To reapply your saved profile elsewhere: Options > Keybindings > Import Custom Profile.